Round Robin Tournament Scheduling
Schedules - You must register to Post and Download => Requests => Topic started by: bez on June 06, 2013, 06:25:24 AM
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Hi there,
I'm off on golf tour with 5 friends (6 in total), playing 4 rounds in groups of 3.
Can anyone help with the best schedule ?
I understand that a perfect schedule isn't possible based on the numbers above
Many thanks in advance
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It's actually impossible to arrange that everyone plays with each other at least once. The best that can be done is:
(1 2 3) (4 5 6)
(1 2 6) (4 5 3)
(1 5 3) (4 2 6)
(1 5 6) (4 2 3)
where the pairs (1 4) (2 5) & (3 6) never play with each other and the other 12 pairs all play together twice.
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Hi Ian,
Thanks for the quick response....
I came up with this that sees everyone playing in the same group as everyone else at least once, but player 2 plays with player 3 every day :
123 456
156 234
145 236
146 235
I can see 10 possible groupings, so it should just be a question of combining the best 4 for maximum spread
round 1 123 456
round 2 124 356
round 3 125 346
round 4 126 345
round 5 134 256
round 6 135 246
round 7 136 245
round 8 145 236
round 9 146 235
round 10 156 234
If anyone can see a different solution I'd be very grateful
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Your are correct of course, I should have been more careful. Thinking about the pairs of players who play together, some pairs will play together only m times (or not at all in the case of m=0), while other pairs will play together as many as n times, where m<=n. Ideally we would like m=n for a fair tournament, but this is not possible. My solution makes m and n as close together as possible, while your solution maximizes m. They are two different ways of thinking about making it as fair as possible. The cost of having having m=1, is that n must be 4 for one pair, while the cost of having m and n as close as possible is that m=0 for three pairs. I don't believe that there is any other useful schedule in between, so you should go for one or the other. Hope that helps.
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Thanks again Ian, having run through a fair few manual permutations I'm fast coming to the same conclusion...