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« Last post by babyteeth on November 18, 2024, 03:09:43 PM »
This is very interesting, thank you! With only 18ppl at the moment, I don't know how I would compensate for so many 'ghost' players. Also, much of that math is well over my head 🤓
Perhaps I'm overthinking. I'd very much appreciate any suggestions you may have in how to approach this. I have a group of people who all play the same game, of which 10-30 of those might sign up for a tournament. It's teams of 3 vs 3, but everyone plays as individuals. Each individual player on a team gets 3 pts for the team win, 1 for team draw, 0 for team loss.
Top 6 players in points move on to a set of 3 finals matches with teams based on rank (1-6) after round one
I'm trying to find a way to assign players so that a) teams are as unique as possible. b) opponents are unique as possible. c) the system is flexible if there are odd numbers of participants. d) everyone plays the same number of matches. And e) minimizing the total number of matches, no matter how many players sign up within that range.
Also, this is a video game, so there are 'infinite' courts!
Please let me know what you think. Thank you in advance!
BT