Round Robin Tournament Scheduling

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41
Requests / Re: 20 players. Group A and B
« Last post by blascogo on December 29, 2024, 11:53:32 AM »
Thanks for your help.

I am planning to play a 9-rounds championship for 18 people. We will play on a weekly basis, so two persons will take a rest every week.
I will think about the unfairness score.

Thanks again.
42
Requests / Re: 20 players. Group A and B
« Last post by Ian Wakeling on December 29, 2024, 10:32:08 AM »
I don't have any existing way of attempting to optimize the couples as you describe. The way to go about this is to define an unfairness score for a match based on how far apart the rankings of the four players were, and then look for schedules that minimize the total unfairness score for all games in the schedule.  This could even be done on an existing mixed doubles schedule, as you could consider permutations of the player numbers within each group, each permutation gives a different unfairness score, and an algorithm could be used to choose permutations that drive down the total score.

I could make a schedule without the couples balance, but how many rounds are you looking for when there are 18 players?  With four courts there will be two byes per round, so only schedules with a multiple of 9 rounds can have the same number of games for each player.
43
Requests / Re: 20 players. Group A and B
« Last post by blascogo on December 27, 2024, 06:32:49 AM »
Hello again,

Is there a way to plan the matches in a way that we have well balanced couples? Let me explain myself. I am planning to rank players having the more competent on top of the list. This means that the couple m01 f01 would be "strongest". Is there a way that you can build a fixture where a higher ranked "m" plays with a lower ranked "f". I mean that it is more desirable to have this match "m04f02 vs m03f04" than this other "m03f02 vs m04f04".

I would be interested in this fixture, if possible, for 18 players (we are missing two people in the next tournament).

Thanks a lot.
44
Requests / Re: 36 Players Rotating Partners 2 Games a night for 8 weeks
« Last post by Ian Wakeling on December 12, 2024, 01:42:29 PM »
If you need up to 11 rounds then take then take the rounds from the top of the schedule here.  No pair of players occur together together more than once, so you are free to assign each foursome to 2 vs 2 in any way you like.
45
Requests / 36 Players Rotating Partners 2 Games a night for 8 weeks
« Last post by YeosFriends on December 11, 2024, 01:55:50 PM »
So the Knights of Columbus I belong to has been running a cornhole league for YEARS, they have 36 Shooters, They play 2 Teams a night Rotating Partners each time. I believe they play 8 weeks sessions. In scoreholio I can do a set schedule with 32 teams but not 36, so hoping I can find someone that help with this. The rotating partners has been the biggest issue.  

Any help would be amazing. 
46
Comments and Thanks / 36 person schedule
« Last post by Dwayne on December 11, 2024, 01:01:48 PM »
is it possible to make a schedule with 36 players, can't have the same partner twice and can't play against the same person twice, 8 weeks, Cornhole
47
Comments and Thanks / 36 person schedule
« Last post by Dwayne on December 11, 2024, 12:57:16 PM »
Is it possible to make a 36 person schedule where you don't the same partner twice and don't play against the same person twice in a 8 week schedule?
48
Requests / Re: 20 players. Group A and B
« Last post by blascogo on December 03, 2024, 11:51:43 AM »
Thank you so much for the fixture. :)
49
Requests / Re: 20 players. Group A and B
« Last post by Ian Wakeling on November 30, 2024, 12:18:11 PM »
For "m" to play against every other "m" you need to have more than 9 rounds.  If it's possible to have an optimal schedule, then after 10 rounds each "m" will have had 8 out of the other 9 "m"s as opponents, then in the 11th round the 2 players with byes, will still be on 8 opponents, so the theoretical minimum number of rounds is 12.  However, if you are also considering "m" against "f" then there are 10 possible opponents and the minimum number of rounds is 13.  My software is not able to achieve anything useful in 13 rounds, so the best I can offer is the schedule below in 15 rounds.  Hope that might be of some use.

(m01 f03 v m04 f02) (m02 f05 v m06 f01) (m07 f07 v m03 f04) (m08 f06 v m05 f08)
(m04 f06 v m02 f04) (m10 f03 v m05 f09) (m06 f05 v m03 f02) (m09 f10 v m01 f01)
(m09 f04 v m03 f03) (m02 f07 v m01 f09) (m04 f10 v m10 f08) (m08 f01 v m07 f02)
(m10 f02 v m05 f01) (m09 f09 v m07 f10) (m02 f06 v m08 f07) (m01 f08 v m06 f05)
(m06 f10 v m04 f07) (m07 f09 v m05 f03) (m10 f05 v m08 f04) (m03 f06 v m09 f08)
(m02 f02 v m09 f06) (m04 f05 v m07 f08) (m06 f04 v m05 f09) (m03 f07 v m08 f03)
(m01 f05 v m02 f03) (m06 f07 v m10 f01) (m03 f10 v m07 f06) (m05 f02 v m04 f04)
(m03 f05 v m05 f10) (m08 f02 v m02 f08) (m04 f03 v m09 f01) (m01 f04 v m10 f09)
(m03 f08 v m10 f01) (m06 f09 v m09 f06) (m02 f07 v m07 f03) (m01 f10 v m08 f02)
(m08 f09 v m09 f05) (m10 f10 v m01 f06) (m07 f04 v m06 f01) (m05 f07 v m04 f08)
(m08 f09 v m04 f01) (m09 f10 v m05 f04) (m06 f08 v m01 f07) (m10 f06 v m07 f05)
(m09 f02 v m10 f07) (m02 f09 v m03 f08) (m07 f01 v m01 f06) (m06 f03 v m08 f10)
(m01 f02 v m03 f04) (m10 f08 v m09 f03) (m04 f09 v m08 f05) (m02 f01 v m05 f10)
(m10 f04 v m02 f10) (m03 f01 v m04 f07) (m06 f02 v m07 f03) (m05 f06 v m01 f05)
(m08 f08 v m07 f04) (m06 f06 v m04 f03) (m09 f07 v m05 f05) (m03 f09 v m02 f02)
50
Requests / Re: 20 players. Group A and B
« Last post by blascogo on November 27, 2024, 01:00:04 PM »
Thanks for that. 

I would like that every "m" play against every other "m" (the same applies to every "f"). I am expecting a tournament that will last, at least, 9 rounds. Is this possible. The structure that you proposed here: A-Flight/B-Flight teams that change every week is quite alike to what I am looing for but I am not willing to play 5 matches per week. Can you make a distribution  with this in mind, please?

Thanks!