Round Robin Tournament Scheduling

Whist with large numbers

zach · 2 · 481

zach

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on: August 21, 2024, 02:02:53 PM
Sorry if this question has been covered.  I'm setting up a tournament with as many as 48 people.  I love the Whist format, but realize that the number of games would be massive.  Has anyone experimented with a smaller version of that, in which you play a sample of games whist-style?  If so, is there a recommended way to set up that?  


NTLKnight

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Reply #1 on: August 21, 2024, 05:33:42 PM
I'm new to "Whist" schedules, but if it's what I'm thinking, I run those tournaments often, where you have a larger number of teams than a single day will allow for all of them to play against each other. What I do is randomize which teams play against each other whilst putting a "cap" on how many games we have the time to play. As a result, if there are 16 teams, each team will get to play against either 4, 5, 6 or 6 of those teams (randomly selected)...depending on how much time is available.

Nathan